CommonEvent 463
Name = "記憶の場所ソニア探し"

  999([463])
  ConditionalBranch([1, 1142, 0, 67, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is just repeating the same phrase."])
    ShowText(["It seems she is not aware of us……"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>"])
    ShowText(["The Sonya around us seems to be mere illusions."])
    ShowText(["Let's try talking to the core at the central altar!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1142, 0, 68, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Is this Sonya really the real Sonya...?"])
    ShowChoices([["Still don't know", "The real Sonya"], 1])
    When([0, "まだ分からない"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No... I still don't know."])
      ShowText(["I should try talking to the other Sonyas a bit more."])
      ExitEventProcessing([])
      Empty([])

    When([1, "本当のソニアだ"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No doubt about it... you are the true Sonya."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Understood, then let's take her to the altar."])
      ShowText(["If you chose her, it must be right..."])
      FadeoutScreen([])
      Wait([60])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I took the selected Sonya to the altar――"])
      Wait([60])
      TransferPlayer([0, 660, 24, 10, 8, 2])
      SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      FadeinScreen([])
      ShowPicture([5, "80_sonia_m1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm the one you chose, but――"])
      ShowText(["This me――"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["……………………"])
      Wait([30])
      PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_sonia_m1_st07", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["sonia_fc1", 6, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Isn't the real Sonya."])
      ShowText(["You came to retrieve me, but you couldn't tell...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["N-no...!"])
      ShowText(["Then, the real Sonya is――"])
      ErasePicture([5])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
      ControlSwitches([31, 31, 0])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["......There is no real one."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Huh...!?"])
      Wait([30])
      ControlSwitches([33, 33, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya doesn't exist."])
      ShowText(["You're chasing after something that doesn't exist."])
      ControlSwitches([34, 34, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      ControlSwitches([36, 36, 0])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      ControlSwitches([37, 37, 0])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      BattleProcessing([0, 1920, false, false])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Sonya... what on earth...!"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["The conversation isn't getting through... rather, she's not recognizing it at all."])
      ShowText(["Since it's just an illusion, let's smash it without hesitation!"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["That's why I said it's troublesome."])
      ShowText(["It was obvious this would happen..."])
      BattleProcessing([0, 1920, false, false])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      ControlSwitches([35, 35, 0])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No matter how many I defeat, they keep coming one after another...!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      ShowAnimation([39, 542, false])
      Wait([60])
      ControlSwitches([38, 38, 0])
      Wait([60])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_soniaapoto_m1_st27", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["Unauthorized contact confirmed."])
      ShowText(["Selecting elimination protocol..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Is this the real Sonya this time...!?"])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Indeed, that is Sonya's core, but..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["The contact has been severed, and it has entered elimination mode."])
      ShowText(["As expected, it was too late..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No way... Wake up, Sonya!"])
      ShowPicture([5, "80_soniaapoto_m3_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["Elimination protocol, execute――"])
      ErasePicture([5])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia2\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      BattleProcessing([0, 1921, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Sonya does not exist――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["No matter how much I temporarily make Sonya hesitate――"])
      ShowText(["If the opponent can infinitely multiply, there's nothing I can do."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the first place, I didn't come here to fight."])
      ShowText(["I was supposed to come to retrieve Sonya, yet..."])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["It seems I should retreat for now..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["To come this far and then run away――"])
      Wait([30])
      PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["Ufufu... Shall I help you?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the next moment, a chill ran down my spine."])
      ShowText(["Something incredible has descended upon this place."])
      ShowAnimation([-1, 587, false])
      ControlSwitches([31, 31, 1])
      ControlSwitches([32, 32, 1])
      ControlSwitches([33, 33, 1])
      ControlSwitches([34, 34, 1])
      ControlSwitches([35, 35, 1])
      ControlSwitches([36, 36, 1])
      ControlSwitches([37, 37, 1])
      Wait([60])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Continuing, a torrent of immense power――"])
      ShowText(["The illusions of Sonya and the others were almost completely blown away."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What on earth...!?"])
      ShowPicture([5, "80_soniaapoto_m1_st27", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["...Seventh type dimensional contact has occurred. Intruder present..."])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["I see, so she came..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Code 7, what a hassle..."])
      ErasePicture([5])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The master of the immense power that appeared there――"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ControlSwitches([39, 39, 0])
      SetMoveRoute([31, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["I never thought there would be a prior visitor."])
      ShowText(["Are you also here for research...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Black Alice...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Black Alice who vanished in the Black Mansion――"])
      ShowText(["Has appeared in a place like this."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["From her words, it seems she didn't come following me."])
      ShowText(["What on earth are you doing here――"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Black Alice, what have you come here for...?"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["I told you I was going to the 'library', didn't I?"])
      ShowText(["There's a bit of research I need to do regarding the place of memory..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...Is it about that Eye of Chaos?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["That strange eye I accessed deep within the chaos――"])
      ShowText(["You sensed it too, Black Alice."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Did you see that eye...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No... I didn't see it."])
      ShowText(["I felt like I was being watched, though..."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Yes, that's good to hear..."])
      ShowText(["That is something you must not look at."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Speaking of which――Sonya also told me not to look at the eye."])
      ShowText(["What in the world is that eye that peeks from the roots of chaos――"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Anyway, the situation here is quite inconvenient."])
      ShowText(["The memory of XX type is encroaching, and I can't do any research."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Sorry, but I'm quite busy right now."])
      ShowText(["Could you come back later...?"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["That won't do... I'm busy too, you know."])
      ShowText(["Let me take care of this place for you."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["All the unnecessary memory remnants and fragments of existence――"])
      ShowText(["It would be best to erase them all."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["This is Sonya's memory!"])
      ShowText(["I will absolutely not allow that...!"])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Oh dear, are we going to fight?"])
      ShowText(["That's not something I can recommend..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Its power is above the total of the three of us."])
      ShowText(["Victory is unlikely..."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["You do understand the situation, don't you?"])
      ShowText(["I have reached the highest level as a chaotic entity."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["It would be easy to destroy you, but I have a different purpose right now."])
      ShowText(["If you hurry and escape, I won't chase after you...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I refuse! You intend to destroy Sonya's memories, don't you!?"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["If not, I won't be able to continue my research..."])
      ShowText(["But why are you so fixated on restoring the XX type?"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["In the first place, there was no childhood friend named Sonya."])
      ShowText(["That was an apoptosis that blended into the real world; it doesn't exist."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Seeking something that doesn't exist is a futile and empty endeavor..."])
      ShowText(["The XX type itself is rejecting it, isn't it?"])
      ShowPicture([6, "80_soniaapoto_m1_st27", 0, 0, -200, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_alice8th6_st01", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["……………………"])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["Initiating the 7th type of discontinuity contact, eliminating the intruder――"])
      ErasePicture([5])
      ErasePicture([6])
      PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
      SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 4])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 4])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya has launched an attack on Black Alice――"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Oh, are you going first?"])
      PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
      SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[1, -2])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"mon_down\\\\\\\", @pitch=100, @volume=100)\\\"])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, -2])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"mon_down\\\", @pitch=100, @volume=100)\"])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, that attack did not reach Black Alice."])
      ShowText(["The power of chaos was unleashed, and Sonya was blown away――"])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...Sonya!"])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Don't go, you can't win!"])
      ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["The difference in power is clear, isn't it...?"])
      ShowText(["Let's clean this up and get to my research..."])
      ErasePicture([5])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      Wait([60])
      PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
      ShowPicture([6, "80_soniaapoto_m1_st27", 0, 0, -200, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_alice8th6_st03", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["You will be erased here..."])
      ShowText(["Initializing space, execution starting..."])
      ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Initialization? No way――"])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["This is bad! That's really bad~!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What does initializing space even mean――"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["This space――will initialize the location of memories themselves."])
      ShowText(["If we get caught up in that, our existence will be completely erased."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Even with Black Alice now, a reboot would be possible..."])
      ShowText(["But it would still take over 10,000 years..."])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["If we get caught up in that, it would be the end for us too!"])
      ShowText(["We need to escape from here quickly~!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["But, Sonya is――"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["There's no saving you now, give up…"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, I want Sonya to—"])
      ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["I can't let you get involved..."])
      ShowText(["Sorry, but I'll forcibly take you out."])
      ErasePicture([5])
      ErasePicture([6])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The White Rabbit forcefully embraced Luka's body!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh, let go! Sonya—!"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Escape~!!"])
      ShowAnimation([-1, 542, false])
      Wait([60])
      ChangeTransparency([0])
      Wait([60])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka and the others evacuated from the spot—"])
      Wait([30])
      ShowPicture([6, "80_soniaapoto_m1_st27", 0, 0, -200, 0, 100, 100, 0, 0])
      ShowPicture([5, "80_alice8th6_st03", 0, 0, 150, 0, 100, 100, 0, 0])
      MovePicture([6, nil, 0, 0, -200, 0, 100, 100, 255, 0, 30, false])
      MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Oh dear, the heroes have fled."])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["I won't let you escape."])
      ShowText(["Perish along with this place..."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Good grief, how disgraceful."])
      ShowText(["To follow a program without your own will and even choose to self-destruct…"])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["Initialization program in progress..."])
      ShowText(["Remaining, 4 seconds... 3 seconds..."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Truly, a detestable existence..."])
      ShowText(["A hollow thing without the dignity of will..."])
      ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
      ShowText(["\\n<Proto-Sonya>"])
      ShowText(["……………………"])
      FadeoutBGM([1])
      Wait([30])
      ShowTextAttributes(["soniaapoto_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Do you really not understand?"])
      ShowText(["Why I'm going to crush you here—"])
      ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["……………………"])
      ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Oh, I see."])
      ShowText(["As expected, you are—"])
      PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
      ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, true])
      PlaySE(["RPG::SE(@name=\"mon_bom6\", @pitch=100, @volume=100)"])
      Wait([60])
      ShowTextAttributes(["", 0, 1, 1])
      ShowText(["Luka—"])
      ShowText(["You are alive—"])
      Wait([180])
      ControlSwitches([31, 31, 1])
      ControlSwitches([32, 32, 1])
      ControlSwitches([33, 33, 1])
      ControlSwitches([34, 34, 1])
      ControlSwitches([35, 35, 1])
      ControlSwitches([36, 36, 1])
      ControlSwitches([37, 37, 1])
      ControlSwitches([38, 38, 1])
      ControlSwitches([39, 39, 1])
      ControlVariables([1142, 1142, 0, 0, 69])
      ChangeTransparency([0])
      ConditionalBranch([1, 912, 0, 0, 0])
        Script(["actor_equip_unlock(696)"])
        ScriptMore(["actor_equip_unlock(698)"])
        Empty([])

      BranchEnd([])
      Script(["release_temp_actors"])
      ErasePicture([5])
      ErasePicture([6])
      ChangeTransparency([1])
      TransferPlayer([0, 122, 9, 6, 2, 2])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
      ErasePicture([10])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
